![]() ![]() The classes, and the talents, allow you to actually create a build and give you some connection to your character. This forces you to think a little about your build, too, because the more powerful ones cost more points to equip. You’re given six points to spend on equipping these talents. They all have different effects from damage boosts, to increased levitation, and even improved loot. The talents are broken up into three categories from which you can equip one of each. And for a BR, I think these sorts of options are fantastic. For me, anything that allows some build diversity is a good thing. Do you like to play like a glass canon? Take the Recklessness talent and get that damage boost. ![]() No, this isn’t a crazy branching talent tree with a multitude of options, but it does give you the ability to make choices that impact your gameplay. Spellbreak also has a talent system offering even more depth of choice. It also allows teams the ability to coordinate and choose classes that can complement each other. It really adds an amazing change of pace compared to many other BRs. However, players that simply have the frost gauntlet or the toxic gauntlet on their offhand do not get these bonus enhancements to their spells. If you’re a Toxicologist, the toxic blobs you throw at opponents will leave sticky puddles on the ground, adding a small DOT effect and slowing targets temporarily. If you play as a Frostborn, your spell leaves an ice trail that players can skate on giving you increased mobility. Now, the class differentiations aren’t as deep as a proper MMO class, but it does offer some pretty cool advantages and perks.Įach class has four different skills that activate the further along in the match you’ve survived. When you are in a match, you don’t get to switch this one for a different type of gauntlet, but you will be able to upgrade it if you find a higher-tiered version. In Spellbreak, the chosen class locks you into using its associated gauntlet as your primary weapon. Spellbreak, on the other hand, actually provides some unique gameplay based on your class choice. This lets everyone start the match on an even playing field, at least unless the RNG gods offer you good loot early. Instead, players all start with the same weapon and immediately begin the hunt for the best gear in the game. In most of the typical battle royales I’ve spent any amount of time in, there hasn’t been a real class system. ![]() So put on your robe and wizard hat, equip that gauntlet, and join me for some high-flying magical escapades.ĭifferent classes for different playstyles Rather than just recap the game in general, I want to discuss what makes Spellbreak shine – specifically, its combat, class design, and the powers that differentiate one from another. Is the pandemic over yet? Send help!), or maybe it’s the lack of anything to really stick with me for that quick hit of PvP goodness, but I’ve been playing Spellbreak almost exclusively since its launch a couple weeks ago. ![]() I must admit I’ve never been one for tending to young ‘uns, but this one here seems to have caught my attention. Maybe I’m getting old, maybe it’s these pale four walls (sriously, I’ve been in this room for months now. Another week, another battle royale arrives at my doorstep, this time with a subtle but sweet note attached: Please kind sir, take it in, and treat it like family. ![]()
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